Guillermo Tostón

BFA graduate in Graphic Design (University of Salamanca, 1992)

Guillermo began his career in the earlier 80´s as illustrator and graphic designer

making several campaigns and artworks for agencies, and governmental institutions.

Upon graduation, he decided to join the game industry, working in several companies as Pyro Studios or Guerrilla Games, holding different positions: art director, concept artist, and 3D modeler, and developing great titles: Commandos, Shellshock Nam’67, Killzone, and Killzone: Liberation.

He became a freelancer in 2005, while he begins to teach in some institutions: University of Salamanca, University Rey Juan Carlos, U-tad and CEU

For 7 years he held the position of Associate Professor and Director of the Master in Art for Videogames at U-TAD

In December 2019 he joined QUIXEL at EPIC GAMES as a Senior 3D artist

Productions

Trauma (1996)

3D Artist Noria Works

Killzone: Liberation (2006)

3D Artist/VFX Artist Guerilla Games

Killzone (2004)

3D Artist/Texture Artist Guerilla Games

Shellsock Nam'67 (2004)

Texture Artist Guerilla Games

Commandos: Behind Enemy Lines (1989)

3D Generalist Pyro Studios

Contact

If you'd like more information about my work, don't hesitate to contact me. I'm here to help.